`prefix` is a string and `seq` is a key sequence, so removing `len(prefix)`
items from `seq` will remove too many if `prefix` contains a special character
(ex "<Ctrl+x>"). Remove the number of characters from `str(seq)` instead.
re.match features an implicit left anchor, which can be surprising.
re.fullmatch features implicit anchors on both sides, but is aptly named
and unsurprising.
re.search has no such implicit anchors, which ought to be the default
even if a single anchor is needed.
The radius for the keyhint dialog box should be configurable vi via
c.keyhint.radius. The default was set to 6px, which is the previous
hardcoded value.
The keyhintwidget was not showing up when a keychain was prefixed with a
count. For example, 'g' would show a keyhint but '5g' would not. Now
keyhints are shown even when a count is given.
Resolves#3045.
We already had some duplicated logic for completion/keyhint/messageview,
and plan to add prompt overlays too now - so here we refactor related
code to have a list of overlays instead, which are all
resized/positioned by the mainwindow when needed.
This also changes the size management, which gets moved into the
sizeHint of the respective overlay widgets.
Replace the setting ui.show-keyhints with ui.keyhint-blacklist, which
is a list of globs for keychains that shouldn't be hinted. This allows
users to prevent showing keyhints for keychains they already know.
keyhint-blacklist='*' is equivalent to show-keyhints=False.
Resolves#1515.
If a user knows the keychain and can type it quickly, we shouldn't
annoy them with a popup. Only show the keyhint if the user doesn't
complete their keychain in 500ms.
The isVisible() check in the tests is somewhat invalid now because it
is never immediately visible and I don't want to add a delay to unit
tests. I added a check that text() is not set for one test that was
only checking isVisible().
Addresses part of #1515.
The check `key.startswith('<') and key.endswith('>') is repeated many
times in code to check for a special key. Replace all these with a call
to the same function.
Currently, the keyhint window is shown even if the keystring matches no
possible bindings. This causes an empty keyhint window to hang around
after entering hinting mode.
Instead, the window is now hidden if no bindings match the current
keystring.
Resolves#1507.
Previously, negative bottom padding was used (probably to compensate
for a trailing <br>). With the table format, this is no longer
necessary and causes the last line to be drawn too low.
Don't show special keys in the keyhint window as these currently cannot
be part of keychains.
Use a rounded border on the top-right corner and square on the rest.
From code review:
- escape all strings used in the keyhint html
- read the prefix color each time the hint is shown
- use show/hide instead of setVisible
- clean up pylint/flake8 errors
- use CssColor instead of QssColor for keyhint.fg.suffix
- add some padding to the keyhint popup
When the current keystring is a partial match for one or more bindings,
show the possible bindings in a small overlay.
The overlay is partially transparent by default, but the background
color is configurable as ui->keystring.bg.