Previously, the drawn hint labels were affected by the zoom, i.e., they
were stretched out by QtWebKit and actually had to be drawn at the
unzoomed position.
The Python/C++ API gives us coordinated adjusted for zoom, so
we always *negatively* adjusted them to get the unzoomed coordinates.
JS gave us the original coordinates, so we stretched them out according
to the zoom if adjust_zoom was given (which means only when clicking a
link).
Now we always operate in term of display coordinates: The point where we
draw the hint label is equal to the point we're clicking.
Thus, the zoom level for javascript is always adjusted, and the Python
zoom level is never (negatively) adjusted.
The following methods were only used for hint labels and thus removed
now:
- document_element
- create_inside
- find_first
- set_inner_xml
- remove_from_document
- set_style_property
If the clipboard contains "-a" then "open {clipboard}" will fail because
-a gets parsed as an option. "open -- {clipboard}" doesn't do that. See
some comments in #1791.
Fixes#1060.
In the process of adding this, I also decided to rewrite
mainwindow.get_window() for clarity (and also because flake8 was warning
about complexity).
Also adds some tests to the new-instance-target mechanism, in particular
a specific test for the issue in question.
Implement `completion-item-focus next-category` and
`completion-item-focus prev-category` to jump through completions by
category rather than by item.
Resolves#1567.
With the addition of :window-only, it's no longer necessary to use
"Given I have a fresh instance" to clean up previous windows. This
greatly cuts down on the amount of process restarts that need to happen
to complete a full testing cycle.
I also made one of the tests more robust against order alterations, and
removed some unnecessary extra commands that were already implied by the
background on others.
The test for inserting text at a specific position failed because
<Ctrl+Right> doesn't behave the same on Windows and Linux. This changes
it to move the cursor using other keys.
For some reason, when e.g. visiting duckduckgo and then heise.de,
QtWebEngine suddenly gets a new QOpenGLWidget as focusProxy.
We install an extra eventFilter observing the ChildAdded event and
re-adding the MouseEventFilter when that happens.
Command completions for `:bind` and `:` will now show bindings for
aliases. The binding is only included if it is bound to that alias, not
if it is bound to the command the alias points to.
Consolidate the logic used to generate the command completion category
into one place. This is shared by CommandCompletionModel,
HelpCompletionModel, and BindCompletionModel.
Hidden commands are not shown in command completion as they typically
would not be run directly. However, a user might still might like to see
help for them if, for example, they are writing a script or creating a
binding.
Addresses #1707.
This means we don't get a QProcess message because of test_no_loglines
not sending :quit, and we don't need to do so in test_ascii_locale as
there's nothing we need to wait for.
Wire up the config change event to update command completion on
changing aliases, so the new aliases will be included.
Fixes#1814.
Currently we do not have tests at a high enough level to test whether
signals are wired up correctly to update completions.
This adds the ability to open new tabs in the last-focused window
instead, which fixes#1801.
Right now the only other option is probably not that useful for human
users but it's required to make tests behave deterministically and
consistently. (But with #881 on the roadmap, I would implement this as
another choice)
To this end, also make the test framework set this option to preserve
the invariant against which existing tests are written: that spawning a
new window would effectively also focus it.
This allows a specific keybinding, for whatever reason, to override the
default mode. Examples of when this could be useful:
* :hint --rapid --mode=word (to type them more rapidly)
* :hint --mode=letter input (if the default mode is number)
Also reword the description of 'group' to make the distinction between
'group' and 'mode' clearer.
Completion.empty existed to fill a slot in the old Command.completions
interface if the first positional arg had no completions but the second
did, as is the case for the `bind` command. Now that
`Command.completions` is replaced by `Command.get_pos_arg_info`, this
is no longer needed.
Command completion types are now identified by ArgInfo, so just use
that directly and cut out the middle-man. This shouldn't change any
completion behavior.
Adds a test for get_pos_arg_info to test_cmdutils.
Modifies test_completer to test the use of get_pos_arg_info. Instead of
using FakeCommand, real Command objects are used, to validate that the
Completer works with the real Command interface. This also cleans out
some test cases that were testing things already covered by other cases.
Changes :yank's flag arguments to a positional "what" argument
specifying the object to be yanked. Including "selection" as a
possibility allows for the replacement of :yank-selected with
:yank selection.
This is a more rigorous test than filterAcceptsRow as it tests behavior
with multiple columns and different sort settings. In addition, it
tests intelligentLessThan which is not tested in the filterAcceptsRow
test (as lessThan is never called if there is only 1 item to filter).
With QtWebKit or QtWebEngine with Qt < 5.7, the functions end up in the
page's namespace. We can't easily avoid this, but at least we can name
them in a way which reduces conflicts.
webelem.javascript_escape got renamed to javascript.string_escape, and a
new javascript.assemble got added to make it easier to call a function
inside a .js file.
:hint all download does not use the response headers to determine the
filename (the prompt is shown before a request is even done), so our
long filename was pretty useless.
:hint works because it does a request first and uses the right filename,
but we need to wait until the prompt is shown before we can do
:prompt-open-download, since the request is a bit slower and would fail
otherwise.