Adds a new file for tests relating to WebEngineTab, it looks a little
sparse right now but I'm sure there will be more soon.
Tests that scripts with invalid world IDs are rejected appropriately and
the ones with valid world IDs aren't rejected.
The `FakeWidget` thing is so `sip.isdeleted` didn't complain about being
passed the wrong type.
If the blacklist is only valid for the completion, the setting should also be
under completion.
This also un-renames history.gap_interval and renames
completion.web_history_max_items.
This adds a new CompletionMetaInfo table which is a simple key/value store.
Thanks to Python/sqlite duck typing, we can use that to store values of any
type, even new ones in the future.
Currently, the only allowed key is force_rebuild, which forces a rebuild of the
CompletionHistory table. This will be needed for a future change.
In ffc29ee043 (part of v1.0.0), a
qute://settings/set URL was added to change settings.
Contrary to what I apparently believed at the time, it *is* possible for
websites to access `qute://*` URLs (i.e., neither QtWebKit nor QtWebEngine
prohibit such requests, other than the usual cross-origin rules).
In other words, this means a website can e.g. have an `<img>` tag which loads a
`qute://settings/set` URL, which then sets `editor.command` to a bash script.
The result of that is arbitrary code execution.
Fixes#4060
See #2332
This reverts commit 1956590df84a72c7f9a516e805d01529291fccf8.
Turns out the actual issue wasn't due to *invalid* links - it's with links
which have an unknown scheme.
There's still a change in behavior between Qt 5.10 and 5.11 though: Invalid
links are apparently not passed to acceptNavigationRequest (sometimes?) so we
don't show an error message. Instead, we just load about:blank. However,
Chromium does that too and we can't handle a real click easily, so let's just
ignore that one.
See #3661
When `@require`ing local files (with the `file://` scheme) the
greasemonkey manager was not catching the DownloadItem.finished signal
because it was being emitted before it had managed to connect.
I didn't see this happening while testing with files that should have
been in cache but I wouldn't be surprised.
I had to change the download mock to be able to give it the appearance
of asynchronicity. Now when using it one must set download.successful
appropriately before firing download.finished. I also added a list of
downloads to the stub so a test could enumerate them in case the
unit-under-test didn't have a reference to them.