Use a string mapping for utils.misc.key_to_string.
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@ -348,57 +348,68 @@ def key_to_string(key):
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Return:
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A name of the key as a string.
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"""
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special_names = {
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special_names_str = {
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# Some keys handled in a weird way by QKeySequence::toString.
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# See https://bugreports.qt-project.org/browse/QTBUG-40030
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# Most are unlikely to be ever needed, but you never know ;)
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# For dead/combining keys, we return the corresponding non-combining
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# key, as that's easier to add to the config.
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Qt.Key_Blue: 'Blue',
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Qt.Key_Calendar: 'Calendar',
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Qt.Key_ChannelDown: 'Channel Down',
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Qt.Key_ChannelUp: 'Channel Up',
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Qt.Key_ContrastAdjust: 'Contrast Adjust',
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Qt.Key_Dead_Abovedot: '˙',
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Qt.Key_Dead_Abovering: '˚',
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Qt.Key_Dead_Acute: '´',
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Qt.Key_Dead_Belowdot: 'Belowdot',
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Qt.Key_Dead_Breve: '˘',
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Qt.Key_Dead_Caron: 'ˇ',
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Qt.Key_Dead_Cedilla: '¸',
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Qt.Key_Dead_Circumflex: '^',
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Qt.Key_Dead_Diaeresis: '¨',
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Qt.Key_Dead_Doubleacute: '˝',
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Qt.Key_Dead_Grave: '`',
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Qt.Key_Dead_Hook: 'Hook',
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Qt.Key_Dead_Horn: 'Horn',
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Qt.Key_Dead_Iota: 'Iota',
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Qt.Key_Dead_Macron: '¯',
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Qt.Key_Dead_Ogonek: '˛',
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Qt.Key_Dead_Semivoiced_Sound: 'Semivoiced Sound',
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Qt.Key_Dead_Tilde: '~',
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Qt.Key_Dead_Voiced_Sound: 'Voiced Sound',
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Qt.Key_Exit: 'Exit',
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Qt.Key_Green: 'Green',
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Qt.Key_Guide: 'Guide',
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Qt.Key_Info: 'Info',
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Qt.Key_LaunchG: 'LaunchG',
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Qt.Key_LaunchH: 'LaunchH',
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Qt.Key_MediaLast: 'MediaLast',
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Qt.Key_Memo: 'Memo',
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Qt.Key_MicMute: 'Mic Mute',
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Qt.Key_Mode_switch: 'Mode switch',
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Qt.Key_Multi_key: 'Multi key',
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Qt.Key_PowerDown: 'Power Down',
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Qt.Key_Red: 'Red',
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Qt.Key_Settings: 'Settings',
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Qt.Key_SingleCandidate: 'Single Candidate',
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Qt.Key_ToDoList: 'Todo List',
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Qt.Key_TouchpadOff: 'Touchpad Off',
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Qt.Key_TouchpadOn: 'Touchpad On',
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Qt.Key_TouchpadToggle: 'Touchpad toggle',
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Qt.Key_Yellow: 'Yellow',
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'Key_Blue': 'Blue',
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'Key_Calendar': 'Calendar',
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'Key_ChannelDown': 'Channel Down',
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'Key_ChannelUp': 'Channel Up',
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'Key_ContrastAdjust': 'Contrast Adjust',
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'Key_Dead_Abovedot': '˙',
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'Key_Dead_Abovering': '˚',
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'Key_Dead_Acute': '´',
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'Key_Dead_Belowdot': 'Belowdot',
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'Key_Dead_Breve': '˘',
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'Key_Dead_Caron': 'ˇ',
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'Key_Dead_Cedilla': '¸',
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'Key_Dead_Circumflex': '^',
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'Key_Dead_Diaeresis': '¨',
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'Key_Dead_Doubleacute': '˝',
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'Key_Dead_Grave': '`',
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'Key_Dead_Hook': 'Hook',
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'Key_Dead_Horn': 'Horn',
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'Key_Dead_Iota': 'Iota',
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'Key_Dead_Macron': '¯',
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'Key_Dead_Ogonek': '˛',
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'Key_Dead_Semivoiced_Sound': 'Semivoiced Sound',
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'Key_Dead_Tilde': '~',
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'Key_Dead_Voiced_Sound': 'Voiced Sound',
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'Key_Exit': 'Exit',
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'Key_Green': 'Green',
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'Key_Guide': 'Guide',
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'Key_Info': 'Info',
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'Key_LaunchG': 'LaunchG',
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'Key_LaunchH': 'LaunchH',
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'Key_MediaLast': 'MediaLast',
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'Key_Memo': 'Memo',
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'Key_MicMute': 'Mic Mute',
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'Key_Mode_switch': 'Mode switch',
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'Key_Multi_key': 'Multi key',
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'Key_PowerDown': 'Power Down',
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'Key_Red': 'Red',
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'Key_Settings': 'Settings',
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'Key_SingleCandidate': 'Single Candidate',
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'Key_ToDoList': 'Todo List',
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'Key_TouchpadOff': 'Touchpad Off',
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'Key_TouchpadOn': 'Touchpad On',
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'Key_TouchpadToggle': 'Touchpad toggle',
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'Key_Yellow': 'Yellow',
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}
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# We now build our real special_names dict from the string mapping above.
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# The reason we don't do this directly is that certain Qt versions don't
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# have all the keys, so we want to ignore AttributeErrors.
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special_names = {}
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for k, v in special_names_str.items():
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try:
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special_names[getattr(Qt, k)] = v
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except AttributeError:
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pass
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# Now we check if the key is any special one - if not, we use
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# QKeySequence::toString.
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try:
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return special_names[key]
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except KeyError:
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