adding tests and improving error messages
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@ -41,6 +41,8 @@ from qutebrowser.misc import editor, guiprocess
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from qutebrowser.completion.models import urlmodel, miscmodels
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from qutebrowser.mainwindow import mainwindow
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# WORKAROUND for https://bugreports.qt.io/browse/QTBUG-69904
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MAX_WORLD_ID = 256 if qtutils.version_check('5.11.2') else 11
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class CommandDispatcher:
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@ -2088,7 +2090,7 @@ class CommandDispatcher:
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try:
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widget.run_js_async(js_code, callback=jseval_cb, world=world)
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except OverflowError:
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raise cmdexc.CommandError("World Id not in valid range")
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raise cmdexc.CommandError("World ID should be between 0 and " + str(MAX_WORLD_ID))
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@cmdutils.register(instance='command-dispatcher', scope='window')
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def fake_key(self, keystring, global_=False):
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@ -47,6 +47,10 @@ from qutebrowser.qt import sip
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_qute_scheme_handler = None
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# WORKAROUND for https://bugreports.qt.io/browse/QTBUG-69904
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MAX_WORLD_ID = 256 if qtutils.version_check('5.11.2') else 11
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def init():
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"""Initialize QtWebEngine-specific modules."""
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# For some reason we need to keep a reference, otherwise the scheme handler
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@ -948,10 +952,11 @@ class _WebEngineScripts(QObject):
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new_script = QWebEngineScript()
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try:
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world = int(script.jsworld)
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if not 0 <= world <= 11:
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if not 0 <= world <= MAX_WORLD_ID:
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log.greasemonkey.error(
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"script {} has invalid value for '@qute-js-world'"
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": {}".format(script.name, script.jsworld))
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": {}, should be between 0 and "
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"{}".format(script.name, script.jsworld, MAX_WORLD_ID))
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continue
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except ValueError:
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try:
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@ -1070,6 +1075,8 @@ class WebEngineTab(browsertab.AbstractTab):
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world_id = QWebEngineScript.ApplicationWorld
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elif isinstance(world, int):
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world_id = world
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if not 0 <= world_id <= MAX_WORLD_ID:
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raise OverflowError
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else:
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world_id = _JS_WORLD_MAP[world]
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@ -118,6 +118,26 @@ Feature: Various utility commands.
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Then the javascript message "Hello from the page!" should be logged
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And "No output or error" should be logged
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@qtwebkit_skip @qt>=5.11.2
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Scenario: :jseval using too high of a world id
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When I run :jseval --world=257 console.log("Hello from JS!");
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Then the error "World ID should be between 0 and 256" should be shown
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@qtwebkit_skip @qt<5.11.2
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Scenario: :jseval using too high of a world id
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When I run :jseval --world=12 console.log("Hello from JS!");
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Then the error "World ID should be between 0 and 11" should be shown
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@qtwebkit_skip @qt>=5.11.2
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Scenario: :jseval using a negative world id
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When I run :jseval --world=-1 console.log("Hello from JS!");
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Then the error "World ID should be between 0 and 256" should be shown
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@qtwebkit_skip @qt<5.11.2
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Scenario: :jseval using a negative world id
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When I run :jseval --world=-1 console.log("Hello from JS!");
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Then the error "World ID should be between 0 and 11" should be shown
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Scenario: :jseval --file using a file that exists as js-code
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When I run :jseval --file (testdata)/misc/jseval_file.js
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Then the javascript message "Hello from JS!" should be logged
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