Greasemonkey: add a way to register scripts directly.
Previously to add a greasemonkey script you had to write it to the greasemonkey data directory and call load_scripts(). Now you can just make a new GreasemonkeyScript and pass it to add_script(), yay. There are no users of the method yet although I could have used it while writing the tests.
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@ -192,17 +192,24 @@ class GreasemonkeyManager(QObject):
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script = GreasemonkeyScript.parse(script_file.read())
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if not script.name:
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script.name = script_filename
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if script.requires:
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log.greasemonkey.debug(
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"Deferring script until requirements are "
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"fulfilled: {}".format(script.name))
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self._get_required_scripts(script, force)
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else:
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self._add_script(script)
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self.add_script(script, force)
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self.scripts_reloaded.emit()
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def add_script(self, script, force=False):
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"""Add a GreasemonkeyScript to this manager.
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Args:
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force: Fetch and overwrite any dependancies which are
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already locally cached.
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"""
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if script.requires:
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log.greasemonkey.debug(
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"Deferring script until requirements are "
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"fulfilled: {}".format(script.name))
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self._get_required_scripts(script, force)
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else:
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self._add_script(script)
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def _add_script(self, script):
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if script.run_at == 'document-start':
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self._run_start.append(script)
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