Fix high CPU usage when a room is open
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b064eb34aa
commit
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@ -5,7 +5,6 @@
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import "./delegates"
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import "./emoji"
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import "./ui"
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import Qt.labs.platform 1.1 as Platform
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import QtGraphicalEffects 1.0
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import QtQuick 2.12
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@ -413,6 +412,7 @@ ScrollView {
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visible: chat.model && chat.model.paginationInProgress
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z: 3
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}
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}
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Platform.Menu {
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@ -6,9 +6,8 @@ import "./components"
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import "./delegates"
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import "./device-verification"
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import "./emoji"
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import "./voip"
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import "./ui"
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import "./voip"
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import Qt.labs.platform 1.1 as Platform
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import QtGraphicalEffects 1.0
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import QtQuick 2.9
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@ -65,9 +65,9 @@ Rectangle {
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url: avatarUrl.replace("mxc://", "image://MxcImage/")
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displayName: roomName
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onClicked: {
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if (room) {
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if (room)
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room.openRoomSettings();
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}
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}
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}
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@ -2,10 +2,9 @@
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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import QtQuick 2.12
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import QtGraphicalEffects 1.12
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import "./animations"
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import QtGraphicalEffects 1.12
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import QtQuick 2.12
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Item {
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id: spinner
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@ -76,48 +75,62 @@ Item {
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BlinkAnimation {
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id: anim1
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target: rect1
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running: spinner.running
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pauseDuration: spinner.pauseDuration
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glowDuration: spinner.glowDuration
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loops: Animation.Infinite
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offset: 0 / spinner.barCount
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}
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BlinkAnimation {
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id: anim2
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target: rect2
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running: spinner.running
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pauseDuration: spinner.pauseDuration
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glowDuration: spinner.glowDuration
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offset: 1 / spinner.barCount
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}
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BlinkAnimation {
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id: anim3
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target: rect3
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running: spinner.running
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pauseDuration: spinner.pauseDuration
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glowDuration: spinner.glowDuration
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offset: 2 / spinner.barCount
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}
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BlinkAnimation {
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id: anim4
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target: rect4
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running: spinner.running
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pauseDuration: spinner.pauseDuration
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glowDuration: spinner.glowDuration
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offset: 3 / spinner.barCount
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}
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BlinkAnimation {
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id: anim5
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target: rect5
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running: spinner.running
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pauseDuration: spinner.pauseDuration
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glowDuration: spinner.glowDuration
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offset: 4 / spinner.barCount
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}
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BlinkAnimation {
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id: anim6
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target: rect6
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running: spinner.running
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pauseDuration: spinner.pauseDuration
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glowDuration: spinner.glowDuration
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offset: 5 / spinner.barCount
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}
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transform: Matrix4x4 {
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@ -126,25 +139,6 @@ Item {
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}
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Timer {
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// ----- Private Properties ----- //
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property int _barIndex: 0
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interval: 80
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repeat: true
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running: spinner.running
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onTriggered: {
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if (_barIndex === spinner.barCount) {
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_barIndex = 0;
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stop();
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} else {
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anims[_barIndex].start();
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_barIndex++;
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}
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}
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Component.onCompleted: start()
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}
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Glow {
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anchors.fill: row
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radius: 14
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@ -2,25 +2,31 @@
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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import QtQuick 2.12
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import QtGraphicalEffects 1.12
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import QtQuick 2.12
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SequentialAnimation {
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property alias target: numberAnimation.target
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property alias glowDuration: numberAnimation.duration
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property alias pauseDuration: pauseAnimation.duration
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property int pauseDuration: 150
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property double offset: 0
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loops: Animation.Infinite
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PauseAnimation {
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duration: pauseDuration * offset
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}
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NumberAnimation {
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id: numberAnimation
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property: "opacity"
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from: 0
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to: 1
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}
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PauseAnimation {
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id: pauseAnimation
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duration: pauseDuration * (1 - offset)
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}
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}
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