Use repaint instead of update on the loading animation
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@ -81,5 +81,5 @@ void
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LoadingIndicator::onTimeout()
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LoadingIndicator::onTimeout()
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{
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{
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angle_ = (angle_ + 45) % 360;
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angle_ = (angle_ + 45) % 360;
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update();
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repaint();
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}
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}
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