mirror of
https://github.com/fazo96/AIrium.git
synced 2025-01-10 09:34:20 +01:00
Fixed brain renderer and implemented creature list in GUI
This commit is contained in:
parent
124087d381
commit
f60469bbdf
@ -96,20 +96,20 @@ public class Game extends ApplicationAdapter {
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}
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} catch (ConcurrentModificationException ex) {
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}
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renderer.setColor(0.3f, 0.3f, 0.3f, 1);
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// draw borders
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renderer.rect(0, 0, world.getWidth(), world.getHeight());
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if (world.getSelectedCreature() != null) {
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// There is a selection
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Creature c = world.getSelectedCreature();
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renderer.setColor(1, 1, 1, 1);
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// Draw selection rectangle
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renderer.rect(c.getX() - c.getSize() / 2, c.getY() - c.getSize() / 2, c.getX() + c.getSize() / 2, c.getY() + c.getSize() / 2);
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renderer.rect(c.getX() - c.getSize() / 2, c.getY() - c.getSize() / 2, c.getSize(), c.getSize());
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// Draw brain
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overlayRenderer.begin();
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c.getBrain().render(overlayRenderer);
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overlayRenderer.end();
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}
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renderer.setColor(0.3f, 0.3f, 0.3f, 1);
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// draw borders
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renderer.rect(0, 0, world.getWidth(), world.getHeight());
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renderer.end();
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}
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17
core/src/com/mygdx/game/Listener.java
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17
core/src/com/mygdx/game/Listener.java
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@ -0,0 +1,17 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package com.mygdx.game;
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/**
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*
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* @author Fazo
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*/
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public interface Listener {
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public static int FPS_CHANGED = 0, CREATURE_LIST_CHANGED = 1;
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public void on(int event);
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}
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@ -6,6 +6,7 @@
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package logic;
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import com.mygdx.game.Game;
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import com.mygdx.game.Listener;
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import com.mygdx.game.Log;
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import java.util.ArrayList;
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import java.util.Comparator;
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@ -30,7 +31,7 @@ public class World implements Runnable {
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private final ArrayList<Creature> graveyard;
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private final ArrayList<Vegetable> plants;
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private final ArrayList<Vegetable> deadPlants;
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private final ArrayList<FpsListener> fpsListeners;
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private final ArrayList<Listener> listeners;
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public World(int width, int height) {
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this.width = width;
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@ -43,7 +44,7 @@ public class World implements Runnable {
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plants = new ArrayList();
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deadPlants = new ArrayList();
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graveyard = new ArrayList();
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fpsListeners = new ArrayList();
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listeners = new ArrayList();
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selected = null;
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newGen(true);
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}
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@ -62,9 +63,7 @@ public class World implements Runnable {
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if (now.getTime() - timekeeper.getTime() > 1000) {
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fps = frames;
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frames = 0;
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for (FpsListener f : fpsListeners) {
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f.fpsChanged(fps);
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}
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fire(Listener.FPS_CHANGED);
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timekeeper = new Date();
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}
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if (fpsLimit > 0) {
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@ -106,7 +105,9 @@ public class World implements Runnable {
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elements.removeAll(deadPlants);
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plants.removeAll(deadPlants);
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deadPlants.clear();
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creatures.removeAll(graveyard);
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if (creatures.removeAll(graveyard)) {
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fire(Listener.CREATURE_LIST_CHANGED);
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}
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if (creatures.isEmpty()) {
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// All dead, next gen
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newGen(false);
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@ -176,6 +177,7 @@ public class World implements Runnable {
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ne.getBrain().mutate(0.05f); // mutate children
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}
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graveyard.clear();
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fire(Listener.CREATURE_LIST_CHANGED);
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generation++;
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}
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}
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@ -218,11 +220,6 @@ public class World implements Runnable {
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}
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}
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public interface FpsListener {
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public abstract void fpsChanged(int newValue);
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}
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public void selectCreatureAt(int x, int y) {
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selected = null; // Clear selection
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try {
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@ -236,6 +233,12 @@ public class World implements Runnable {
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}
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}
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public void fire(int eventCode) {
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for (Listener f : listeners) {
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f.on(eventCode);
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}
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}
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private void spawnVegetable() {
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spawn(false, null);
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}
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@ -260,8 +263,8 @@ public class World implements Runnable {
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return generation;
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}
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public void addFpsListener(FpsListener f) {
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fpsListeners.add(f);
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public void addListener(Listener f) {
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listeners.add(f);
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}
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public void add(Element e) {
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@ -88,6 +88,7 @@ public class Brain {
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* @param s the ShapeRenderer to use for the drawing
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*/
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public void render(ShapeRenderer s) {
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int sepX = 100, sepY = 50, offset = 100;
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s.set(ShapeRenderer.ShapeType.Filled);
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int neuronHeight = 0;
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for (Neuron[] ns : neurons) {
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@ -95,22 +96,20 @@ public class Brain {
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neuronHeight = ns.length;
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}
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}
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s.rect(0, 0, neurons.length * 50, neuronHeight * 30);
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for (int i = 0; i < neurons.length; i++) {
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//s.set(ShapeRenderer.ShapeType.Line);
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for (int j = 0; j < neurons[i].length; j++) {
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// get neuron result first so cache system can kick in and save some calculations
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float nr = neurons[i][j].compute();
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// Draw neuron links
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float[] links = neurons[i][j].getInputs();
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float[] links = neurons[i][j].getWeights();
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for (int f = 0; f < links.length; f++) {
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s.setColor(links[f], links[f], links[f], 1);
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s.line(i * 50, j * 30, (i - 1) * 50, f * 30);
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s.setColor(links[f] < 0 ? links[f]/2 * -1 : 0, links[f] > 0 ? links[f]/2 : 0, 0, 1);
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s.line(i * sepX + offset, j * sepY + offset, (i - 1) * sepX + offset, f * sepY + offset);
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}
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// Draw neuron
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s.setColor(1 - nr, nr, 0, 1);
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s.set(ShapeRenderer.ShapeType.Filled);
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s.circle(i * 50, j * 30, 15);
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s.circle(i * sepX + offset, j * sepY + offset, 15);
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}
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}
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}
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@ -130,7 +129,6 @@ public class Brain {
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for (int i = 0; i < values.length; i++) {
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neurons[0][i].setOutput(values[i]);
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}
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clearCache();
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}
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/**
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@ -140,7 +138,7 @@ public class Brain {
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* result
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*/
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public float[] compute() {
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//clearCache(); // unnecessary if already called when changing inputs
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clearCache(); // unnecessary if already called when changing inputs
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float[] res = new float[neurons[neurons.length - 1].length];
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for (int i = 0; i < neurons[neurons.length - 1].length; i++) {
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res[i] = neurons[neurons.length - 1][i].compute();
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@ -55,7 +55,9 @@ public class Neuron {
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if (isInputNeuron) {
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return output;
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}
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if(cache.hasCachedOutput()) return cache.getCachedOutput();
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if (cache.hasCachedOutput()) {
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return cache.getCachedOutput();
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}
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float a = bias * -1; // activation
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for (int i = 0; i < weights.length; i++) {
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if (cache.has(i)) {
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@ -83,6 +85,11 @@ public class Neuron {
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return mutatedWeights;
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}
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/**
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* Broken, doesn't work for some reason.
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*
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* @return
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*/
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public float[] getInputs() {
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float inputs[] = new float[weights.length];
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for (int i = 0; i < inputs.length; i++) {
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@ -169,6 +169,38 @@
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</Component>
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</SubComponents>
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</Container>
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<Container class="javax.swing.JScrollPane" name="jScrollPane2">
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<AuxValues>
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<AuxValue name="autoScrollPane" type="java.lang.Boolean" value="true"/>
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</AuxValues>
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<Constraints>
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<Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.support.JTabbedPaneSupportLayout" value="org.netbeans.modules.form.compat2.layouts.support.JTabbedPaneSupportLayout$JTabbedPaneConstraintsDescription">
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<JTabbedPaneConstraints tabName="Creatures">
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<Property name="tabTitle" type="java.lang.String" value="Creatures"/>
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</JTabbedPaneConstraints>
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</Constraint>
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</Constraints>
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<Layout class="org.netbeans.modules.form.compat2.layouts.support.JScrollPaneSupportLayout"/>
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<SubComponents>
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<Component class="javax.swing.JList" name="creatureList">
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<Properties>
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<Property name="model" type="javax.swing.ListModel" editor="org.netbeans.modules.form.editors2.ListModelEditor">
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<StringArray count="5">
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<StringItem index="0" value="Item 1"/>
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<StringItem index="1" value="Item 2"/>
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<StringItem index="2" value="Item 3"/>
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<StringItem index="3" value="Item 4"/>
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<StringItem index="4" value="Item 5"/>
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</StringArray>
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</Property>
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</Properties>
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<Events>
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<EventHandler event="valueChanged" listener="javax.swing.event.ListSelectionListener" parameters="javax.swing.event.ListSelectionEvent" handler="creatureListValueChanged"/>
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</Events>
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</Component>
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</SubComponents>
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</Container>
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</SubComponents>
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</Container>
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<Component class="javax.swing.JLabel" name="status">
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@ -8,15 +8,17 @@ package gui;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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import com.mygdx.game.Game;
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import com.mygdx.game.Listener;
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import com.mygdx.game.Log;
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import com.mygdx.game.Log.LogListener;
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import javax.swing.JOptionPane;
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import logic.World;
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/**
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*
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* @author fazo
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*/
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public class GUI extends javax.swing.JFrame implements LogListener,World.FpsListener {
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public class GUI extends javax.swing.JFrame implements LogListener, Listener {
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private Game game;
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private LwjglApplication app;
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@ -47,6 +49,8 @@ public class GUI extends javax.swing.JFrame implements LogListener,World.FpsList
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logTextArea = new javax.swing.JTextArea();
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jLabel1 = new javax.swing.JLabel();
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logLevelBox = new javax.swing.JComboBox();
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jScrollPane2 = new javax.swing.JScrollPane();
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creatureList = new javax.swing.JList();
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status = new javax.swing.JLabel();
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menuBar = new javax.swing.JMenuBar();
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jMenu1 = new javax.swing.JMenu();
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@ -99,6 +103,20 @@ public class GUI extends javax.swing.JFrame implements LogListener,World.FpsList
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tabs.addTab("Log", logPane);
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creatureList.setModel(new javax.swing.AbstractListModel() {
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String[] strings = { "Item 1", "Item 2", "Item 3", "Item 4", "Item 5" };
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public int getSize() { return strings.length; }
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public Object getElementAt(int i) { return strings[i]; }
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});
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creatureList.addListSelectionListener(new javax.swing.event.ListSelectionListener() {
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public void valueChanged(javax.swing.event.ListSelectionEvent evt) {
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creatureListValueChanged(evt);
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}
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});
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jScrollPane2.setViewportView(creatureList);
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tabs.addTab("Creatures", jScrollPane2);
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status.setText("Simulation stopped");
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javax.swing.GroupLayout containerLayout = new javax.swing.GroupLayout(container);
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@ -168,7 +186,8 @@ public class GUI extends javax.swing.JFrame implements LogListener,World.FpsList
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config.width = 800;
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config.resizable = false;
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app = new LwjglApplication(game = new Game(), config);
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game.getWorld().addFpsListener(this);
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game.getWorld().addListener(this);
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setCreatureList();
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}//GEN-LAST:event_startButtonActionPerformed
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@Override
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public void onLog(int level, String msg) {
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@ -176,6 +195,23 @@ public class GUI extends javax.swing.JFrame implements LogListener,World.FpsList
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setScrollBarToTheBottom();
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}
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@Override
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public void on(int event) {
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if (event == Listener.FPS_CHANGED) {
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status.setText("Generation: " + game.getWorld().getGeneration() + " FPS: " + game.getWorld().getFps());
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} else if (event == Listener.CREATURE_LIST_CHANGED) {
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setCreatureList();
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}
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}
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private void setCreatureList() {
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String list[] = new String[game.getWorld().getCreatures().size()];
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for (int i = 0; i < list.length; i++) {
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list[i] = "Fitness: " + game.getWorld().getCreatures().get(i).getFitness();
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}
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creatureList.setListData(list);
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}
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public void setScrollBarToTheBottom() {
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jScrollPane1.getVerticalScrollBar().setValue(jScrollPane1.getVerticalScrollBar().getMaximum());
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}
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@ -184,12 +220,24 @@ public class GUI extends javax.swing.JFrame implements LogListener,World.FpsList
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Log.setLogLevel(logLevelBox.getSelectedIndex());
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}//GEN-LAST:event_logLevelBoxItemStateChanged
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private void creatureListValueChanged(javax.swing.event.ListSelectionEvent evt) {//GEN-FIRST:event_creatureListValueChanged
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try {
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if (creatureList.getSelectedIndex() >= 0) {
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Game.get().getWorld().selectCreature(Game.get().getWorld().getCreatures().get(creatureList.getSelectedIndex()));
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}
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} catch (IndexOutOfBoundsException ex) {
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JOptionPane.showMessageDialog(this, "This creature is not available");
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}
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}//GEN-LAST:event_creatureListValueChanged
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// Variables declaration - do not modify//GEN-BEGIN:variables
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private javax.swing.JPanel container;
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private javax.swing.JList creatureList;
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private javax.swing.JMenuItem exitButton;
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private javax.swing.JLabel jLabel1;
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private javax.swing.JMenu jMenu1;
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private javax.swing.JScrollPane jScrollPane1;
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private javax.swing.JScrollPane jScrollPane2;
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private javax.swing.JComboBox logLevelBox;
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private javax.swing.JPanel logPane;
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private javax.swing.JTextArea logTextArea;
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@ -199,8 +247,4 @@ public class GUI extends javax.swing.JFrame implements LogListener,World.FpsList
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private javax.swing.JTabbedPane tabs;
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// End of variables declaration//GEN-END:variables
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@Override
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public void fpsChanged(int fps) {
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status.setText("Generation: "+game.getWorld().getGeneration()+" FPS: "+fps);
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}
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}
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