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fix some bugs
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@ -76,7 +76,7 @@ public class World {
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//graveyard.sort(creatureComp);
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int x = 0;
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for (Creature c : graveyard) {
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c.getBrain().getMutatedCopy(5f);
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c.getBrain().remap(c.getBrain().getMutatedMap(3f));
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if (x < creatPerGen) {
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c.setHp(100);
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creatures.add(c);
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